Totally Planned Landing
Game Information
Developer
TotallyVersion
v0.2.1
Engine
HTML
Release Date
Aug 23, 2026
Last Update
Aug 23, 2026
Censorship
Uncensored
Overview
Totally Planned Landing is a customizable visual novel for players who like military sci-fi settings with adult themes. The tone leans character-driven, shaped by the choices you make along the way.
Story
A young woman enlists in the military and is shipped off to serve on a warship. What happens to her aboard depends on the personality and background the player builds for her, with choices shaping how crewmates and superiors treat her over time.
Gameplay
Players build a custom protagonist and guide her through life aboard the warship, making choices that affect her stats and how situations resolve. Attributes like Guts, Cool, Smarts, and Compliance track her personality and influence which paths open up, from resisting pressure to giving in to it. The result is a branching set of interactions rather than a fixed script, with the ship's crew reacting differently depending on who she becomes.
Features
- Character creation lets you define the protagonist's personality before the story begins
- A stat system (Guts, Cool, Smarts, Compliance) shapes dialogue outcomes and character arcs
- Background crew members have their own portraits, giving the ship a lived-in feel beyond the main cast
- Corruption and exhibitionism themes woven into the chain-of-command setting
Installation
1. Extract and run.
Changelog
v0.21
- New NPCs for the unwanted guests aboard the Vanguard
- New weapon assets for the different characters
New soundtrack:
New sound effects:
- 6 new skintones for the player
- Rebalanced stat checks to be easier, leaving more room for players
- Savegames now show branch, personality, and origin
- Romance as a separate stat that will come into play in the future
- A warning if your chosen name is already used by an existing character
v0.2
New Content:
- New stat: Compliance alongside Guts, Cool, and Smarts
- Almost every asset in the game got a makeover to make things look cleaner, and some were replaced outright
- New portraits for background soldiers serving on the Vanguard, so the ship feels more alive even outside the main cast
- I cleaned out code I wasn't using anymore and rewrote systems that needed a better foundation going forward.
- A more structured point economy behind the scenes
Redesigned relationship display: