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Ongoing v0.3.12.1

Sombionic

2.7
(20 votes)

Game Information

Developer

Sombionic

Version

v0.3.12.1

Engine

Unity

Release Date

Aug 30, 2026

Last Update

Aug 31, 2026

Censorship

Uncensored

Overview

Sombionic is a 3D action-adventure for players who like combat mixed with adult content in a science-fiction setting. The tone leans dark and creature-driven rather than lighthearted.

Story

Once-pristine habitats have been overrun by genetically enhanced species, turning the landscape into a biopunk battleground. You play as a female scientist caught in this conflict, fighting both monsters and genetically engineered humans who now dominate the environment.

Gameplay

Combat is the core loop: you fight monsters and altered humans, then harvest their genes and organs to expand your inventory. Encounters can shift from shooting to sex scenes mid-fight, blending the horror-action framing with the adult content. A character creation system lets you shape your protagonist before heading back into the sandbox to keep hunting and collecting.

Features

  • Combat that transitions directly into sex scenes rather than treating them as separate cutscenes
  • Genetic harvesting system tied to defeated enemies, feeding into your inventory
  • Sci-fi biopunk setting with genetically engineered monsters and humans as enemies
  • Character creation for customizing your scientist protagonist

Installation

1. Extract and run.

Changelog

v0.3.12.1

Highlights:

  • Pleu-G – New Character with Grab & AI
  • Melany x Pleu-G (Toxic Plant) Romance

Tattoo & Body Writing System:

  • Summer Event (Wakeboarder Skin Available)

Manual Saving:

  • Environmental Update on Level 3

Romance:

  • Added a new romance scene featuring Melany and Pleu-G, the Toxic Plant.

Character Creator:

  • Added a new Tattoo & Body Writing System.
  • Added a new worm nipple piercing.

Gameplay:

  • Added Pleu-G (Toxic Plant). This new enemy has idle, grab, attack and romance states.
  • Added The Witness Eye. This new side character replaces an upcoming character “The Witness” in most instances and it is primarily used for save interactions to prevent The Witness from appearing multiple times throughout each level.
  • Updated Level 2's opening area with new terrain, environmental changes and The Witness encounter.
  • Expanded the first combat area of Level 3 with additional props and environmental details.
  • Updated quest helper markers to guide players toward a wider search area, instead of being directed straight to interaction objects.
  • Added new ceiling collider blockers to prevent unintended movement and traversal in Level 3.
  • Added manual saving and removed auto saving feature. This removes the stuttering during saving.
  • Updated checkpoint behavior near the beginning of levels. Restarting now returns the player to the beginning of the level instead of having a ‘fake’ checkpoint.
  • Equipped weapons are no longer saved as part of the player's saved state.
  • Updated save handling for scene objects to preserve their active states instead of relying on quest task activation checks when objects are enabled.
  • Added additional protection against unintended interactions during cinematic sequences that can break the scene.
  • Updated FBL-Ø encounters to prevent the player from being pulled into a struggle during the Level 1 cave interaction sequence.
  • Wasps are now returned to their intended position if they fall from their designated area.
  • Limited the number of baby enemies to 6 and deactivated babies now recover their health.

Miscellaneous:

  • Added the Summer Event featuring the Wakeboarder Skin.
  • Added new emotes, including the Fashion set.
  • Added platform manager to turn on / off things like in-game links depending on if the game build is for the specific platform.
  • Separated NSFW and SFW content systems in preparation for future Steam DLC distribution.

Audio:

  • Added additional missing sounds across levels, interactions and gameplay events:
  • Music – main menu, pause menu, loading scene.
  • SFX – acid, valve metal creak, fall on sand, quest success, button click, button hover, slime explode, pump movement, player death, rain, pump steam, alert.

UI:

  • Updated the Emote’s Locker UI in the main menu to support unlocking emotes through currency or in-game rewards. This makes it possible to preview locked emotes before purchasing.
  • Added a system to be able to take screenshots of animations and use them for emotes or romance scenes.
  • Added quest complete UI.
  • Updated Level 2 quest headers to group related objectives together instead of displaying a separate header for every task.
  • Updated the shop menu UI to support the new Tattoo & Body Writing system.
  • Updated enemy health bars. They now appear when enemies take damage and automatically disappear after 3 seconds without further damage.
  • Removed the crosshair while using emotes.

Fixes:

  • Fixed an issue where the Leech Boss spawn trigger sound could play again when loading Slot 6 after the Leech Boss encounter had already been completed.
  • Fixed an issue where FBL-Ø could initiate a struggle during the Level 1 cave interaction sequence.
  • Fixed an issue where Wasps could fall from their intended area and remain inaccessible.
  • Fixed unintended player interactions during cinematic sequences by making the player untargetable where required.

Sombionic

v0.3.12.1 Windows
Download v0.3.12.1

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